Weeks of learning basic survival skills (how to tie a knot, build a shelter, start a fire, etc.) culminated in a multi-day camping trip where Wonders put their skills to the test in the wilderness.
A game-like series of real world projects to learn 21st century skills.
Exposure to art in the 21st century manifested into a mural that symbolizes the Hero’s Journey for each Wonder. The mural tells an animated story through the use of augmented reality.
Stories of battles and conquests helped Wonders assume the role of Viking settler or English soldier as they armed themselves with nerf bows and shields to simulate an epic battle from the 8th century.
Assuming the role of Agro tech innovators the Wonders devised a sustainable farming system to grow food and also designed 3D models of their systems while delivering a venture pitch.
Neon lights, glow-in-the-dark gear, and strobing LEDs charged the air as Wonders performed in front of a live audience with their own lyrics accompanied by beats from musical instruments they created.
A letter was mailed to each learner recruiting them to be detectives for the Wonder Intelligence Agency. They were trained in forensics and investigation with hopes of solving a mysterious criminal case.
Face paint and battle cries could be seen and heard from around the arena as four squads competed in a series of board, social, and physical games for a chance to win the coveted Squad Trophy.